Magic Window was one of the first apps on the App Store when the store launched. It is a simple idea, but wonderfully executed and now available for the Mac as well as iOS. Magic Window is time-lapse photography — for iOS it serves as a relaxing “picture window” and on the Mac it can play on your desktop. Plus, by adding a projector (in the video below it is connected to an iPhone) you could have an enormous wall of a sunset slowly changing over time.

There’s really a bit more to Magic Window than mere novelty, including weather (supporting micro-climates as you find here in San Francisco), sleep timers and an efficient use of your processor. Check out the demo below by Josh from Jetson Creative, the smart folks behind this wonderful app.

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Blue Microphones are a favorite of ours around here at TUAW. We’ve used Blue’s mics to record countless streams and podcasts, and most of our staffers have bought one or more with their own cash before. So it was nice to see them again at Macworld | iWorld 2012 in San Francisco this week, where PR Manager Hillary Money kindly showed us two new models due out later on this year.

The first is the Mikey Digital, which is an update to Blue’s Mikey, the company’s original mic built to plug in directly to the iPod touch’s 30-pin connector. This model is for the iPhone. Apple slightly changed the protocol between the two devices when the Mikey was first introduced, so this version is designed to work specifically with the phone hardware rather than just the iPod. But that tweak isn’t the only difference — there’s also a three-setting switch between low, medium, or high gain (and the switch is hooked up to three LEDs that will provide some indication of where you’re setting it, which is definitely a helpful improvement). And the middle LED will flash as well when the mic gets distorted, so even if you’re not listening during recording, you can see when things are too loud.

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XMG Studio is an indie iOS developer in Toronto that’s gotten to work with some very decidedly un-indie licenses. They have made a few popular and original iOS games already (including Cows vs. Aliens and Cannon Cadets), but lately they’ve been getting more and more involved in licensed work. They delivered an Inspector Gadget game last year, have an app out about the Canadian TV series Degrassi High, and now they’ve wrangled the official Ghostbusters license for iOS. And VP of Game Development Adam Telfer told us this week at Macworld that they’re making a location-based game with it, of all things.

The game will be out this summer, and will use the iPhone’s location tech to have players track down virtual ghosts in their real-world environments, both searching them on a map and then using the iPhone itself as a PK meter. They’re using a Foursquare-style service to place the ghosts, too, so a ghost might appear at your regular Starbucks stop, you’ll get a notification, and once you search for it, you’ll be able to earn items and upgrades for searching for and capturing more ghosts. Location-based gaming is a genre that’s kind of foundered on the iPhone, but Telfer says he and XMG have some ideas they’re excited about, and he thinks the Ghostbusters franchise is a perfect fit. The game is set for a “soft launch” in Canada in a few months, with a launch in North America sometime in June.

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We’ve mentioned MacPractice a couple of times before — professional software for the Mac designed to be used by doctors and dentists to do things like track patients’ appointments, keep and share health information, and do all the things a small-to-mid-sized health clinic needs to do. We were able to meet up with MacPractice’s CEO Mark Hollis this week at Macworld | iWorld 2012 here in San Francisco, and he chatted with us about the company’s latest venture: A new iPad app called Clipboard that’s designed to work directly with the MacPractice software to help doctors get and log their information remotely.

Hollis says developing for the iPad has been an interesting task for his company. Traditionally, he says, most doctors want bigger screens on their desktop computers. The MacPractice software is full of information (about scheduling, patients, charts, and so on), and so the desktop software has been designed to show as much of that information as possible. Most desktops it’s used on also have bigger screens, which means anyone using the software can easily view or find whatever they need, clearly and quickly.

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iPad birthday cake

Before two years ago, we didn’t yet know much about the hypothetical Apple tablet device, prescient leaks and rumors aside. We didn’t know for sure which OS it would run (although we were pretty confident it would be iOS and not Mac OS X). We didn’t know what it would cost — the WSJ hinted at pricing near the $1,000 mark — and we didn’t know what it would look like. We certainly didn’t know what it would be called, even though there were strong suggestions; apparently the Mad TV writers and some Dubai architects had some good sources.

We couldn’t have guessed that our most extravagant estimates of sales would prove to be woefully meager. We could not foresee that Apple’s tablet would come to dominate its own category in a manner similar to the iPod’s remarkable run through the 2000s, and contribute to a level of financial success the company has never seen before (and that few companies ever have).

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“How Siri is ruining your cellphone service.” That’s the searing headline from the Washington Post in an article by Paul Farhi. Farhi claims that “Siri’s dirty little secret is that she’s a bandwidth guzzler, the digital equivalent of a 10-miles-per-gallon Hummer H1.”

Where’s he coming up with this? Apparently, the “Siri eats bandwidth” claim is based on a study by Arieso that reports that iPhone 4S owners consume twice as much cellular data as iPhone 4 users and 3 times as much as iPhone 3G users. Recent Android phones are also chewing up twice as much data as the iPhone 3G, while 3G and 4G mobile hotspots are by far the biggest download hogs (26x the baseline).

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“How Siri is ruining your cellphone service.” That’s the searing headline from the Washington Post in an article by Paul Farhi. Farhi claims that “Siri’s dirty little secret is that she’s a bandwidth guzzler, the digital equivalent of a 10-miles-per-gallon Hummer H1.”

Where’s he coming up with this? Apparently, the “Siri eats bandwidth” claim is based on a study by Arieso that reports that iPhone 4S owners consume twice as much cellular data as iPhone 4 users and 3 times as much as iPhone 3G users. Recent Android phones are also chewing up twice as much data as the iPhone 3G, while 3G and 4G mobile hotspots are by far the biggest download hogs (26x the baseline).

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I’m live at the Best of Show awards, where Macworld has chosen the best products from the show (hence the name). Sorry about the lack of images, you’d basically see washed out photos of a projected image. Be sure to check out the links to each product.

3:07 Just now getting started! Up first, Boinx with iStopMotion. Florian from Boinx is doing a demo of iStopMotion. As we said back in December, it is pretty nice.

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