Writing for GamesIndustry International, Richard Leadbetter discusses the iPad as a gaming device and goes into great details about Apple’s choice of internal components.

Apple’s strategy with the new iPad seems to be to accommodate the Retina screen whatever the cost: CPU, batteries and RAM have all required costly upgrades to power the 2048 x 1536 display.

He concludes that “It’s no longer a case of whether Apple will bring its own brand of gaming to the home, it’s a matter of when and how.”

An in-depth look at the iPad as a gaming device originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 13 Apr 2012 09:40:00 EST. Please see our terms for use of feeds.

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