Apple has posted a brand-new page on its designer internet site (via Cult of Mac) detailing as to why it rejects apps from the App Store, giving tips on the best ways to better prepare an app for a review.
The page likewise provides the leading ten factors for app rejections throughout the 7-day period ending recently:
Top 10 reasons for app rejections during the 7‑day period ending August 28, 2014.
14 %: Even more information required
8 %: Guideline 2.2: Apps that show bugs will certainly be rejected
6 %: Did not comply with terms in the Developer Program License Agreement
6 %: Standard 10.6: Apple and our customers put a high value on simple, refined, imaginative, well believed through user interfaces. They take more work however deserve it. Apple sets a high bar. If your user interface is complicated or less than great, it might be declined
5 %: Guideline 3.3: Apps with names, descriptions, or screenshots not relevant to the App content and performance will be declined
5 %: Guideline 22.2: Apps that include false, illegal or misleading representations or utilize names or icons just like other Apps will be declined
4 %: Guideline 3.4: App names in iTunes Connect and as displayed on a gadget needs to be similar, so as not to trigger confusion
4 %: Guideline 3.2: Apps with placeholder text will certainly be rejected
3 %: Standard 3.8: Designers are responsible for assigning proper ratings to their Apps. Unsuitable scores may be changed/deleted by Apple
2 % Standard 2.9: Apps that are “beta”, “demonstration”, “trial”, or “test” versions will be declined
Apple mentions that these leading 10 factors account for 58 % of all app rejections, as it asks that designers concentrate on a variety of aspects to make sure quality prior to a review.
Those aspects including eliminating any bugs, fixing broken links, eliminating placeholder content, enhancing interface, and more.