Category Archives: App Store

VoodooPad now available for your iPhone and iPad

VoodooPad gets its share of TUAW screen space, and it’s one of the few apps that’s always open on my desktop. As one of the original “personal” wikis, VoodooPad has a simple aesthetic and a great feature set for organizing and linking your important information, notes and everything from bookmarks to movies. It’s a great desktop information manager, and as of last week, a great iPhone app, too.

VoodooPad for iOS is simple, but it makes a great little wiki for iPhone and iPad. It probably has significantly more appeal to users of the desktop version than to people who just want a wiki on their iPad. It lacks some of the features that made me fall in love with apps like Trunk Notes, but the fact that it syncs with my desktop notes via WebDAV or MobileMe is spectacular.

In my testing, the sync feature over WebDAV performed flawlessly. I could see changes made on iPad or desktop on the other device immediately, and I didn’t run into any unresolvable conflicts if one was left open while working in the other. It even syncs over embedded media. Like the desktop version, though, it only edits the text of pages.

Tags and other metadata can’t be edited or viewed on iOS, but all

Sync iPhone photos wirelessly with Cinq

Cinq is an interesting and necessary free app for the iPhone. It wirelessly transfers your pictures from your iOS device to your home Mac or PC, either over 3G or Wi-Fi. There are three versions of the app: a paid version for the iPhone, a free (ad-supported) version, and a paid version for the iPad. I tried the free version.

Here’s how it works. After going to the Cinq website and signing up for a free account, you download a little server app that runs on your home computer. On the Mac, you access it from the menu bar. Take a picture on your iPhone, or select an image from your picture roll, and it uploads in full resolution to your home computer. No cables, no iTunes or iPhoto sync needed.

The photos you send to your Mac go in a folder accessed from the Cinq app. When everything is set up there is a further bonus: you can see all your iPhoto libraries from your iOS device. You can save them from your phone, email them to others, or send them to TwitPic or Facebook. That’s come in handy more than a few times. Cinq has features that should have been built into iOS, or at least been a MobileMe feature. You can send your photos to MobileMe, but they aren’t on your home computer, just in the cloud.

Unfortunately, uploads of pictures are pretty slow; over 3G, they generally took more than a minute. You also can’t send photos in the background without the app being onscreen, which iOS 4 should be capable of doing. The developers say faster uploads and background uploads are forthcoming.

Cinq has great promise. I like the idea of

Snapstick could use your iPhone to program your television [video]

The video after the break shows off a product called Snapstick, though there’s not actually a product yet, just more of an idea. The idea is that you select a bit of web content (like a YouTube video or Hulu show) on your phone, and then use a flicking motion to send that content up to a bigger screen like your TV.

The company is really excited about the ‘snapping” motion, but the idea is that you can use your phone to control what’s shown on screen, and pull that from anywhere on the web.

At this point it’s all vaporware, unfortunately — you’ll obviously need something plugged into your television, whether that’s an official Snapstick piece of hardware, or something like an Xbox 360 or an Apple TV that’s designed to actually show that content off. But however they figure it out, the idea will be that you can use an iPhone app to program and then share web content on your television.

Interested? Doesn’t seem to me like much more than a glorified web browser, but Snapstick’s taking sign-ups for a private beta right now. We’ll have to see how this pans out.

Mac App Store has software developers optimistic

Mac App Store
With the Mac App Store set to launch in January 2011, software developers are excited about the prospect of the success of Apple’s mobile App Store crossing over to the desktop market. While most OS X software will need to be rewritten in order to work within the confines of the new store, companies are interested in seeing how well their products can do in front of a larger audience, even if a lower price point is needed for those customers used to buying less expensive apps online. Talking to Fortune Magazine, Delicious Library’s Wil Shipley said that “the first people who were on the iPhone App Store did incredibly well — they basically made a fortune,” and I imagine there are many developers thinking the exact same thing.
Apple projects that prices for their own apps will fall between $15-$20, but developers selling their own software will get a 70 percent cut of sales just as they do in the iOS store. While this could potentially eat into the profit margins they are used to when selling on their own, they are ever hopeful that Apple’s users will do as much shopping in the Mac App Store as they currently do in the iOS App Store. TUAW’s own Brett Terpstra polled several developers back in October about their initial reactions to the Mac App Store, and most of them think this is going to be a good opportunity for them. We’ll have to see — certainly the Mac App Store should mirror some of the circumstances of the iOS App Store, but there are probably some surprises “in store” as well.

Angry Birds developers to launch ‘Bad Piggy Bank’ mobile payment system

Angry BirdsAfter millions of downloads of their popular game Angry Birds and a plan to take over the gaming world, Rovio is looking to get a little more from users; they now want to implement a mobile payment system inside the game itself. In an effort to grab a few more bucks from impulsive buyers/gamers they are launching Bad Piggy Bank, which with just a touch of a button will let customers make in-app game purchases without a credit card — the price of anything they buy will just be added to their monthly cell phone bill.

Rovio is based in Helsinki, Finland and is initially putting the payment system in place on Android with Elisa, the country’s biggest telecom provider, but expects to roll the service out worldwide sometime in 2011. While Apple allows users to upgrade ‘in-app’ from free to paid versions and the buying and unlocking of special features, I do question if they would ever allow something like Bad Piggy Bank to purchase other Rovio games without a link going back to the App Store.

However, I can say that if it were in place I would probably have bought every version of Angry Birds by now, since I cannot seem to stop playing it.

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