Category Archives: iPod Touch

iPod line experiences major decline year-over-year

Apple has just posted its first quarter fiscal 2012 results. (There is a live conference call to follow). One of the biggest items to pop from the press release is the status of the iPod.

Unlike iPhones, iPads, and Macs, all of which experienced terrific gains, the 11-year-old iPod line experienced a 21% unit decline year-over-year, from last winter’s quarter.

Shazam Player brings lyrics support and more to iOS

The iPhone’s default Music app already has lyrics support built in, but you have to fetch the lyrics yourself; songs sold on the iTunes Store still don’t include lyrics after all these years. Shazam, makers of the well-known app that will identify songs playing in your vicinity after sampling a few seconds of audio, has released a free music player app called Shazam Player for the iPhone and iPod touch that addresses this gap in a big way.

When first launched, Shazam Player will scan your entire music library to find songs compatible with its LyricPlay feature. Depending on how big your library is, this could take awhile; my iPhone 4S has close to 5000 songs on it (though for some reason Shazam Player only scanned 1600 or so), and it took about 5 minutes for the app to finish scanning my library for the first time.

Fix iOS 5.0.1 Untethered Jailbreak Bugs With New Redsn0w 0.9.10b3 – Update Now!

After a couple of months anxiously waiting, the very first iOS 5 untethered jailbreak arrived in a blaze of glory just two day ago, and techies far and wide running Apple’s latest mobile OS duly obliged to the calling of the iPhone Dev Team’s ever-reliable utility.Redsn0w b3 untether

In all the apparent excitement, many of you will have rather hastily overwritten a previous jailbreak and leapt blindly into the glorified untethered universe. Unfortunately though, this meant for many that MobileSubstrate – a key element of most of the the better Cydia tweaks and apps – kept crashing, rendering the jailbreak somewhat restrictive. Luckily, a third beta of RedSn0w has been released for both Mac and PC’s which provides the antidote.

The Dev Team issued a blog post detailing the minimal yet significant fixes:

Daily iPhone App: Seal Force

Seal Force is an interesting app from Tactile Entertainment, makers of Pocket Creatures and the recent Pigs in Trees line-drawing game.

It tries to combine two relatively new genres in iOS games: Line-drawing and running. You play as the Seal Force team (they have their own Saturday morning-style intro), who must “run” underwater, in a similar style to Jetpack Joyride. The twist is that you’re also line-drawing paths for each member of the team, trying to take out differently colored krill as you move along.

The controls are simple, but things get confusing fast. You have to match up the color of your seals with the krill on the right side of the screen. There are also shells to collect and, in a mechanic stolen directly from Jetpack Joyride, you work on three missions at a time, each with its own rewards.

Study finds many iOS activations during the holidays

We all expected that iOS sales would be incredible during the holiday season, but now a study by Localytics reported on GigaOM shows that the activation level for new iOS devices was even greater than expected.

The study showed that 12.5 times more iOS devices accessed games and apps using Localytics’ platform during the holiday weekend than over previous weekends. That’s the worldwide average — in the US and Germany, the average was 15 to 16 times greater than the average new device activations. For the competing Android platform, the gains were in the 11 to 12 times greater range.

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