Spacetime Studios has made quite a name for itself with its popular mobile MMOs, Pocket Legends and Star Legends. The company was originally founded to make full-scale PC MMOs like World of Warcraft, but when the plug got pulled on a big project, Spacetime had to go back to the drawing board and decided to bring its assets over to the burgeoning mobile/iOS space. Since then, Pocket and Star Legends have both earned tons of players (and in-app purchases), and Spacetime recently launched its third title, Dark Legends, first on Chrome’s in-browser App Store, and now on iOS.

In a weird way, you might call Dark Legends Spacetime’s first original title. Pocket Legends is heavily influenced by World of Warcraft (though it was launched as “WoW on an iPhone,” which is quite a feat in itself), and Star Legends was heavily based on Spacetime’s canceled MMO project. Dark Legends, however, is all new, and you can tell as you play it. It’s a little bloodier than Spacetime’s other projects, with a plot involving vampires and dark arts, and unlike Spacetime’s other titles, classes are out, with players developing their characters by investing in various talent trees instead.

The final product is an interesting move for Spacetime. The title even has some social game elements, and while I’m not sure those are entirely successful, it’s good to see Spacetime experimenting. I its their next title will be a little better than this one, given how much they’re learning, but Dark Legends is still a lot of fun. It’s free on the App Store right now.

Daily iPhone App: Dark Legends takes Spacetime’s formula to the next step originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 22 May 2012 08:00:00 EST. Please see our terms for use of feeds.

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