Whenever Apple introduces brand-new and interesting capability into the current version of iOS, it’s constantly a race to see who can create the most ingenious use of the brand-new features. The iOS App Store is so crowded that it ends up being practically a need for designers to come up with an app or concept that utilizes any new technology discovered within the newest SDK in an effort to end up being pertinent and noticeable in the packed marketplace. Nevertheless, some developers, like Adam Bell, like to experiment and have a good time with whatever Apple introduces. Ladies and gentleman, we bring you the famous Doom game playable from within Picture-in-Picture mode in iOS 9 for iPad, courtesy Adam Bell.

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After proclaiming that the iOS 9 Picture-in-Picture, which originally is meant for videos and video calling apps like FaceTime, mode is “extremely boring,” Bell chose to go on a playing spree to get something up and running that’s a bit more enjoyable and entertaining. He has a knack of managing such things, as he is among the developers who worked along Steve Troughton-Smith and Jay Freeman to obtain a nano file browser running natively on watchOS 2 along with hacking around to require the beautiful Canabalt game to work on the Apple Watch, all without the need of a jailbreak.

This newest “adjustment” sees Bell extend the performance of the iOS 9 Picture-in-Picture mode to permit Destine be played from within a PiP window. What makes this even more excellent and good is that the work was carried out and attained utilizing completely public APIs that Apple serves up to developers within the current iOS SDK. In theory, there should be absolutely nothing to stop this from really processing through the App Store vetting procedure and making its way onto the main public domain. Although we think of the App Store review group will create some need to decline such a creation.

Obviously, while the challenge was carried out using public APIs and was undeniably successful, playing the video game would be a totally various matter entirely. Plus, it’s likely that the Picture-in-Picture APIs won’t extend beyond Apple’s newest hardware in the second-generation iPad Air 2 so it would make it fairly restricted in its scope.

Still, as always with developers like Bell, it’s terrific to see a little bit of thought being taken into how the abilities of the iOS SDK can be extended beyond the standard.

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