Rolando’s not dead after all
Well color me surprised — after almost a month with no activity, the handcircus blog has sprung back into action. I was getting worried that the great-looking iPhone game Rolando was on the brink of becoming vaporware, since we were expecting it back in August, and we hadn’t heard a peep since then. But no, apparently the game (which looks like an intriguing mix of Loco Roco and Kirby’s Canvas) is still being developed, and is still heading for the App Store. Which is great — we’d rather have it “when it’s ready” rather than not at all.
In the meantime, the developer’s been getting some attention already, nabbing some facetime in Design Week and speaking at a conference, too. We’ll stick with what we said before — that we’re ready to wait — and refrain from telling you guys to get a move on, but trust us, those conference visitors and magazine editors don’t want the game nearly as much as we do. Time to finish it!
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