Of all the first-turn MFi video game controllers, I liked the original SteelSeries Stratus. Not simply was it the only standalone command choice at the time, yet its analog sticks and and overall layout seemed to work practically flawlessly for me. That being claimed, it was exceptionally small, which is great if you’re searching for transportability yet not so much if you desire a console-quality gaming experience. The SteelSeries Stratus XL transforms that in a big, huge way.
One of the most apparent difference here is that the XL is much larger than its precursor. It’s about as large as an Xbox One controller– or the Wii U Pro Controller, if you have one of those existing about– and because of this it’s promptly a good fit for any individual made use of to gaming on a console.
It has a complete compliment of both face and shoulder buttons, together with a set of analog sticks and a directional pad. The on/off button lies on the back panel and there’s sync and battery level switches on the top of the controller. As for style goes, it’s an enormous renovation over the original, and feels like the controller we ought to have had all along.
My largest problem when assessing the initial Stratus was the simple fact that it really felt inexpensive. The plastic real estate, loose switches and sticks, and absence of weight actually made it seem like a plaything. The XL is the exact reverse. It weighes, strong, and everything remains securely in position when you drink it. The analog sticks snap back upright with authority when you launch them and I have not discovered any one of the problems that plagued the smaller sized version. Simply put, it’s an absurd enhancement.
Like the very first Stratus, the XL hooks up via Bluetooth meanings communicating it to your iPhone or iPad is as basic as venturing into the settings food selection and matching them up. I’m not a big fan of Bluetooth as a whole, and in an application as sensitive as a video game controller, it’s a little of a spin of the roulette wheel when it comes to latency, yet if there is without a doubt any type of lag in between the controller and the action on display, it wasn’t significantly worse compared to I have actually experienced with video game controllers on gaming consoles.
If I’m going to truly quibble, I would certainly say that the shoulder switches are a bit high to be very comfortable while grabbing them. The triggers, as a matter of fact, are excellent, but the shoulder switches could be a little a stretch if you’re in the warmth of the minute. Nonetheless, that’s likewise an issue I’ve seen with the Xbox One controller (I had no problems with the Xbox 360 controller, wherefore it’s worth) so it may simply be a personal choice.
At US$ 69.95– $ 30 cheaper compared to cost of the original Stratus at launch– it’s the initial MFi controller that feels like it was created for players, as opposed to iOS users which happen to play video games every now and then. As soon as you have actually played with it, there’s really no going back.
SteelSeries claims that all the feedback from clients, designers, and testimonials was taken into consideration when making the Stratus XL, and I need to claim that it most definitely appears in this way. It’s head and shoulders over the original– and any type of other MFi controller on the marketplace– and there’s in all honesty no far better device for iOS video gaming, bar none.
Score: 4 from 4 possible superstars