Today we are taking a look at creating Apple Loops, Untagged Loops, the Loop Browser and some related updates. With the influx of new content and patterns, alongside some improvements to Apple’s tempo and pitch-fluid audio format infrastructure in the 10.5 update, it’s time for a refresher. The introduction of the new Live Loops environment as well as the Step Sequencer patterns and more makes creating custom Apple Loops, understanding how Untagged content works, and the ability to leverage this wealth of free content even more useful.
After mastering our Plug-in Manager and taking a closer look at how to relocate and organize our Logic sound library last time around, it’s only fitting we rekindle our connection with Logic Pro’s built-in sound browser and Apple Loops. With Logic Pro X 10.5 came 2,500 new loops and over 150 Step Sequencer patterns putting the total number of items available to creatives in the LPX Loop Browser to just shy of 26,000 loops, patterns, MIDI parts, and more. All of which are completely royalty-free and ready for your projects. Needless to say, understanding how all of this potentially wonderful content can work for you might be a good idea, if not particularly useful. Even if using stock Apple Loops “isn’t your thing,” creating Apple Loops of your own, integrating your custom/favorite third-party libraries/sound packs and transforming it all into personalized software sampler instruments might be.
Just as a quick refresher, Apple Loops are not your average WAV or MP3 file. While similar to those, they contain special information embedded in them which allow for a sort of elastic tempo and pitch, among other things. They can then be auditioned and dragged from the Loop Browser into our projects — automatically matching the tempo and key, or not — onto the new Sampler/Quick Sampler, and more. We can transform just about any edited audio file we find into an Apple Loop for future use as part of our Loop Browser library or just bulk dump typical audio file loops into the browser as Untagged Loops (more on that below).