We’re only a few days away from a major solar eclipse in the USA, and I suspect tons of people will be spending quite a bit of time this weekend either driving to the path of the eclipse on the 21st or waiting for it to actually happen on the day. Few things go better with sitting in a car (provided you’re not the one driving) or waiting in general than iOS gaming, so if you’re looking for something new and exciting to play be sure to check out our hot games list and our recent top reviews. You’ll find enough great games there to last you through even the longest road trip. As usual, there’s tons of other stuff going on in the world of iOS games this week.
King of Dragon Pass is an ancient PC game that was ported to mobile back in 2011 that we absolutely loved in our review. It’s an unbelievably in-depth game featuring gameplay that feels like a blend of a Civilization game and a Choose Your Own Adventure book. (For more on KoDP, check out this retrospective article from 2015.) Anyway, a spiritual successor was announced three years ago, and since then the developers have gone dark, until this week. Six Ages is now feature complete, which at minimum means an alpha version is ready to go. Fingers crossed for a speedy beta test and release, as we’ve been waiting for this game forever.
#FunFact I designed @miraclemerchant as a pitch for Nickelodeon after @cardcrawl was released. They weren’t interested. #gamedev pic.twitter.com/dhyacJ8t39
— TiNYTOUCHTALES (@tinytouchtales) August 17, 2017
We’ve mentioned Miracle Merchant in the past, but this week we found out the amusing backstory of the game. Stepping back a bit, if you missed Miracle Merchant the first time around, take a look at our review. It’s a solitaire-style card game where you’re brewing potions by combining four cards. The premise is unbelievably simple, but the amount of depth that is found in the mechanic is incredible. As it turns out, the game started its life as a pitch to Nickelodeon. Instead of brewing potions, you built burgers inside of the Spongebob universe. I’m super curious if the game would have done better or worse with Spongebob branding, but it’s always fun to hear these sorts of origin stories.
Speaking of amusing backstories, Pigeon Wings is another game we really liked, but this week we found out via a postmortem of sorts that the game was built by two people on entirely different sides of the world. The Imgur album is fascinating, digging into how the two developers collaborated online and which tools/methods they used to do it. Also, if you’re into early concept stuff, there’s a whole heap of that in there too.
We’re retiring Solitaire Blitz (iOS), Peggle Classic (iOS) and Plants vs. Zombies (paid iOS and paid Android) on August 18th 2017. pic.twitter.com/dQ8m1BdjPm
— PopCap Games (@popcap) August 18, 2017
We’ve been closely following classic 32-bit games that aren’t getting updated ahead of iOS 11, and PopCap just confirmed that Solitaire Blitz, Peggle Classic, and the original paid version of Plants vs. Zombies are being removed from the App Store. It’s sad to see them go, as Plants vs. Zombies was a very big deal when it first launched on iOS years ago. Meanwhile, we’re putting together eulogy posts for some of our favorite games. This week we dug into Dungeon Raid, which still is among the best puzzle games on the App Store.
That’s about it for this week, for much, much more news like this and all sorts of iOS game reviews be sure to visit TouchArcade. We work around the clock covering the world of iOS gaming. Oh, and one last thing, if you care at all about Hearthstone esports, don’t forget to pick a champion for the upcoming Hearthstone Global Games. It could be good for a few free packs.